![]() ![]() Though visually very similar to their predecessors, the game's dungeon is no longer limited to a square layout. As in the initial games, the gameplay consists of exploring a vast maze-like dungeon with a custom party created and outfitted in the game's only town. Wizardry V: Heart of the Maelstrom returns to the gameplay concept of the first three installments of the series, abandoning the unusual premise of its predecessor. A party of brave adventurers seeks out the high priest G'bli Gedook, the guardian of L'Kbreth's Orb, who explains to them that they have to release the Gatekeeper and eventually vanquish the evil at its core. Unfortunately, the latter has been imprisoned by a mysterious power or person only referred to as SORN. These energies - called the "Maelstrom" by the local inhabitants - can be sealed by a person known as the Gatekeeper. Strange malevolent energies have been spotted beneath the Temple of Sages. After L'Kbreth's Orb was used to bring peace back to the land of Llylgamyn, a new threat emerges in the region.
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